A two-day war game at the National Security Council level. All instruments of national power are on the table — not just military force. No scripts. No predetermined outcomes. Your decisions shape the crisis.
A provocation in the Indo-Pacific has escalated beyond the threshold that diplomacy can contain. Maritime boundaries are being redrawn by force. Alliances that held for decades are fracturing under pressure. The international order that emerged from the Second World War is being tested — not at the margins, but at its foundations.
Multiple state actors are in motion. Each has objectives that are incompatible with the others. The crisis is accelerating faster than the institutions designed to manage it. Shattered Sky drops you into this moment — not as an observer, but as a decision-maker with real authority and incomplete information.
You will be assigned a role. You may be a national leader, a military commander, a propaganda chief, a diplomat, or an intelligence director. Your team will include people you have never worked with. There is no rank structure, no pre-established hierarchy, and no script to follow. The enemy gets a vote. So do your allies — and they may not agree with you.
Shattered Sky is a simulation that operates at the National Security Council level, where all instruments of national power are available: diplomatic, informational, military, economic, financial, intelligence, and legal. The interplay between them is where the game lives.
Shattered Sky is designed by practitioners for practitioners — but no prior military or war gaming experience is required. What matters is the willingness to make decisions under pressure with incomplete information, live with the consequences, and discover something about how you think when the map runs out.
"The very first words spoken in the room — before anyone had discussed the context, identified the objectives, or even agreed on a leader — were: 'we have to move this SOF unit over here.' The trap had been sprung before the game had properly begun."
Lin (林) — "Forest." Deep roots. A vast, interconnected network. Xiaolong (小龙) — "Little Dragon." A legacy player: protégé of the old guard, but representing the modern, agile, and sharp future of the nation's messaging apparatus.
Born into a family of high-ranking diplomats, Xiaolong rejected the traditional path of military service. He excelled in behavioral economics and mass communications at a top global university, rising to prominence not by silencing dissent through force — but by drowning it out with "The Harmonious Narrative": a sophisticated digital infrastructure using AI-driven sentiment analysis to pre-emptively shift public opinion before opposition can articulate itself.
Unlike the blunt, cynical approach of his Russian predecessor, Xiaolong is a master of Wolf Warrior diplomacy blended with refined cultural appeal. He doesn't tell people what to think. He makes them feel that supporting the state is the only logical, modern, and patriotic choice.
Coached by Sue Kalweit, former Director of Analysis at NGA and former senior executive at Booz Allen Hamilton and Deloitte. No prior war gaming experience required — just the willingness to think under pressure.